Computer Science

Here are my suggested header files, you may use these to get an idea of what needs to be done. These will be replaced by whatever someone turns in.

Below also is the virtual MovingObjectClass header and implementation, which everyone needs access to. Also available is the public source code to the old version of the game.

Link : : Description
main.cpp.txt int main()
Astroids.h.txt Declaration of keyhandling and main loop
Astroids.cpp.txt Implementation of keyhandling and main loop
GameData.h.txt Class holding all the information
GameData.cpp.txt Implementation of GameData Class
Pos.h.txt Position (Pos) header
Pos.cpp.txt Position (Pos) implementation
MovingObjectClass.h.txt Virtual Class header
MovingObjectClass.cpp.txt Virtual Class implementation

AstroidClass.h.txt Suggested Astroid header
BulletClass.h.txt Suggested Bullet header
ShipClass.h.txt Suggested Ship header
CollisionDetection.h.txt Suggested Collision Detection header and pseudocode

Vers. 1.02 / Dec 11,00.zip Source code for the original